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Episode 41:

To Everything There Is A Season

Runtime: 45 Minutes

We take a look back at Harvest Moon, released in the United States in July 1997 for the Super Nintendo Entertainment System. After looking back at the inspiration for the game, we spend time revisiting the topic of why games that are "work," simply don't feel like it. Finally, we talk about weird simulation games that we've played as we round out our farming simulation discussion. Join us for a fresh-off-the-farm trip down Memory Card Lane.

Harvest Moon

References:

Wikipedia Article:

  Wikipedia - Harvest Moon

Game-Specific Wiki:

  Harvest Moon Fandom

Additional Sources:

GDC 2012 - Yasuhiro Wada - Classic Game Postmortem: Harvest Moon

  Yasuhiro Wada - GDC 2012

Why Do People Love Games Like Stardew Valley And Animal Crossing?

  Nintendolife.com

IGN Harvest Moon Review

  IGN - Harvest Moon Review

Havest Moon Review

  Nintendolife.com - Harvest Moon Review

Steam - Stardew Valley

  Stardew Valley - Steam Store

Audio Sources:

Cold Open Music:

Comfortable Mystery by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3531-comfortable-mystery

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/