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Episode 28:

Focus on the Journey, Not the Destination

Runtime: 66 Minutes

We take a look back at Journey, originally released for the PS3 in March of 2012. Never having heard of it prior to this week's episode, Rob talks at length about his experience playing the game, learning on-air that it's actually a multi-player game. A lengthy discussion about the inspiration behind the game leads to today's lesson on the narrative theory of the Hero's Journey, as taught by Dave. The gaming question of the week has us discussing whether action or story is more important to gaming before we wrap up today's episode by sharing what some of our fellow gamers have though about the game. Join us for an emotional and moving trip down Memory Card Lane.

Journey

References:

Wikipedia Article:

  Wikipedia - Journey

Game-Specific Wiki:

  Journey Fandom Wiki

Additional Sources:

What Went Wrong During the making of Journey:

  Gamasutra - What Went Wrong During the making of Journey

How thatgamecompany Struggled to Save Journey:

  IGN - How thatgamecompany Struggled to Save Journey

Wikipedia - Hero's Journey:

  Wikipedia - Hero's Journey

Steam Review by mkinG:

  Steam Review - Journey

Steam Review by negative kd:

  Steam Review - Journey

Steam Review by Lex

  Steam Review - Journey

Steam Review by Delphine

  Steam Review - Journey

Audio Sources:

Cold Open Music:

Comfortable Mystery by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/3531-comfortable-mystery

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/

Schoolbell Sound:

School bell.wav by 13FPanska_Stranska_Michaela

Link: https://freesound.org/s/378394/

License: https://creativecommons.org/publicdomain/zero/1.0/