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Episode 163:

This Was A Triumph

Runtime: 60 Minutes

Today, we'll all learn the history of Portal, originally released as part of the Orange Box for Windows and the Xbox 360 on October 10, 2007. As part of its story, we'll learn all about the student project that led to the development team of Portal being created at the Valve Corporation. We'll continue by talking about the development process of Portal itself, with lots of insight into how the team modified the game as they went along. So join us for today's triumphant trip down Memory Card Lane.

Portal

References:

Game-Specific Wiki:

  Portal Unofficial Wiki

Steam Reviews:

  Portal on Steam

Additional Sources:

  Wikipedia, "DigiPen Institute of Technology"
  Wikipedia, "Kim Swift"
  Eurogamer.com , "Narbacular Drop"
  JeepBarnett.com, "About Me"
  Wikipedia, "Narbacular Drop"
  Game Informer, "Opening The Portal: Exploring The Game's Development"
  Rock Paper Shotgun, ""The narrative had to be baked into the corridors": Marc Laidlaw on writing Half-Life"
  Rock Paper Shotgun, "RPS Interview: Valve's Erik Wolpaw"
  YouTube, "Portal - Every Developer Commentary [Compilation]," by GFSCN69
  Wikipedia, "The Orange Box"
  Wikipedia, "Gabe Newell"
  GameDevMap, "King County"
  Wikipedia, "King County, Washington"

Audio Sources:

Cold Open Music:

Bleeping Demo by Kevin MacLeod (incompletech.com)

Link: https://incompetech.com/music/royalty-free/music.html

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/