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Episode 146:

Don't Mess With The Mafia.

Runtime: 63 Minutes

Today, we're going to tell you the story of Among Us, the social deduction game that was originally released as a mobile game in June of 2018. As part of its story, we'll look at the history of the entire social deduction genre, starting with Mafia in 1986. We'll also talk about the history of Among Us, and explore the history of its developer, Innersloth. Finally, we'll touch on how Among Us became the viral hit of 2020. Today's episode is very sus, but stick around anyways for yet another trip down Memory Card Lane.

Among Us

References:

Wikipedia Article:

  Wikipedia - Among Us

Game-Specific Wiki:

  Among Us Fandom Wiki

Additional Sources:

  Wikipedia, "Mafia (party game)"
  Wikipedia, "The Werewolves of Millers Hollow"
  Wikipedia, "Ultimate Werewolf"
  Wikipedia, "Bang! (card game)"
  Wikipedia, "The Resistance (game)"
  Wikipedia, "Love Letter (card game)"
  Wikipedia, "Space Station 13"
  Wikipedia, "Liz Danforth"
  Wikipedia, "Starfaring"
  Wikipedia, "Interplay Entertainment"
  "He's 40 and Still in the Business of Video Games". Los Angeles Times. November 9, 2003.
  Wikipedia, "Brian Fargo"
  Wikipedia, "Michael Cranford"
  Wikipedia, "The Demon's Forge"
  Wikipedia, "The Bard's Tale (1985 video game)"
  Wikipedia, "Michael Cranford"
  Wikipedia, "Mercenaries, Spies, and Private Eyes"
  Wikipedia, "Fountain of Dreams"
  Wikipedia, "Meantime (video game)"
  Wikipedia, "Meantime (video game)"
  Wikipedia, "inXile Entertainment"

Audio Sources:

Cold Open Music:

Bleeping Demo by Kevin MacLeod (incompletech.com)

Link: https://incompetech.com/music/royalty-free/music.html

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/