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Episode 123:

Persistent Apocalypse.

Runtime: 56 Minutes

Today, we'll all learn about Wasteland, originally released for the Apple II in January of 1988. As part of its story, we'll learn all about the creation of the Play By Mail Industry, which also led to an alternative to Dungeon and Dragons. We'll continue by talking about its relevance to the creation of Wasteland, and what the game has given to modern gaming. So join us for today's apocalyptic trip down Memory Card Lane.

Wasteland

References:

Wikipedia Article:

  Wikipedia - Wasteland

Game-Specific Wiki:

  Wasteland Fandom Wiki

Additional Sources:

  Wikipedia, "Nuclear Destruction"
  Wikipedia, "Rick Loomis"
  RickLoomisPBM, "Nuclear Destruction"
  Wikipedia, "Flying Buffalo"
  Wayne's Books, "Sorcerer's Appretice Magazine"
  Wikipedia, "Ken St. Andre"
  Wikipedia, "Michael A. Stackpole"
  Wikipedia, "Liz Danforth"
  Wikipedia, "Starfaring"
  Wikipedia, "Interplay Entertainment"
  "He's 40 and Still in the Business of Video Games". Los Angeles Times. November 9, 2003.
  Wikipedia, "Brian Fargo"
  Wikipedia, "Michael Cranford"
  Wikipedia, "The Demon's Forge"
  Wikipedia, "The Bard's Tale (1985 video game)"
  Wikipedia, "Michael Cranford"
  Wikipedia, "Mercenaries, Spies, and Private Eyes"
  Wikipedia, "Fountain of Dreams"
  Wikipedia, "Meantime (video game)"
  Wikipedia, "Meantime (video game)"
  Wikipedia, "inXile Entertainment"

Audio Sources:

Cold Open Music:

Bleeping Demo by Kevin MacLeod (incompletech.com)

Link: https://incompetech.com/music/royalty-free/music.html

License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod

Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes

License: http://creativecommons.org/licenses/by/4.0/