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Episode 4:

Explore, Expand, Exploit, Exterminate

Runtime: 74 Minutes

Dave and Rob take a fond look back at 1991's Sid Meier's Civilization. While doing so, they discuss the history of the game, and the origins of the 4x genre before figuring out whether or not a player can be successful without one of its four phases. A quick look back at some user reviews for this game shifts the conversation to its addictive nature, while the podcast concludes with Dave dropping some mad science on why time seems to fly by faster as we all get older.

Civilization

Segment Notes:

Sid Meier's Civilization Cover Art:

  Sid Meier's Civilization: PC Gaming Nostalgia at its Finest

Sid Meier's Civilization Wikipedia Entry:

  Wikipedia - Civilization (video game)

4x Genre Wikipedia Entry:

  Wikipedia - 4x

Sid Meier's Civilization Fandom Wiki:

  Civilization - Civilization Wiki

Sid Meier's Memoir Review - Civilization Creator is All About the Fun:

  The Guardian - Sid Meier's Memoir Review

Sid Meier's Memoir Debunks the Myth of Nuclear Ghandi:

  AV Club - Sid Meier's Memoir Debunks the Myth of Nuclear Ghandi

MobyGames Civilization User Reviews:

  MobyGames - Sid Meier's Civilization Reviews

Why Does Time Seem to Pass at Different Speeds (Part 1):

  Why Does Time Seem to Pass at Different Speeds

NWhy Does Time Seem to Pass at Different Speeds (Part 2):

  Why Does Time Seem to Pass at Different Speeds (Part 2)

Opening Music:

Inspired by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/3918-inspired
License: http://creativecommons.org/licenses/by/4.0/

Podcast Intro Music:

Open Those Bright Eyes by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4171-open-those-bright-eyes
License: http://creativecommons.org/licenses/by/4.0/

Applause Sound:

Applause 2 - Freesound.org
Link: https://freesound.org/s/277021/
License: http://creativecommons.org/publicdomain/zero/1.0/